

01
LEVEL DESIGNING AND LIGHTING
Environment And Lighting Showcase
This cinematic showcase, built from scratch in Unreal Engine 5, highlights my expertise in crafting immersive game environments. Set in a mystical forest with towering trees, it features an abandoned mushroom house that seamlessly blends fantasy with realism. Designed as both a playable level and a visual spectacle, this scene demonstrates a balance of technical precision and artistic vision, creating a rich and captivating atmosphere.

02
ENGLISH LEARNING VIDEO GAME
An Immersive English Learning Adventure
EduVille is a custom-designed English learning game, crafted to immerse Sri Lankan students in a familiar environment for enhanced memorization. Built with future expansion in mind, it serves as a foundation for interactive education, showcasing the potential of gaming in language learning.

03
WORK EXPERIENCE
Full-time work projects, Mobile-friendly interactive lessons
At Hologo World, a globally recognized company dedicated to enhancing education and enterprise through immersive technologies like 3D VR and AR, I developed interactive 3D models and applications to enrich learning experiences across various subjects. Collaborating with a diverse team of educators and developers, we aimed to transform traditional education by integrating innovative solutions that make learning more engaging and effective.
SKILLS & EXPERTISE







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3D Modeling (Hard surface, organic, sculpting)
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Texturing & Materials (PBR workflow, hand-painted, procedural)
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Game Development (Level design, optimization, lighting)
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Animation & Rigging – Character rigging, animation, motion capture integration
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Rendering & Cinematics (Camera setup, post-processing, VFX)
